
Pixel Display is the result of research into light and the possibility of creating a 3-dimensional video display.
The device comprises 128 light cubes, equipped with a triad of LEDs, which act like giant pixels, processing all visual information and retransmitting it according to the installation’s light codes. Reduced to the primary optical colors of red, blue and green, the video signal is simplified to the extreme to highlight its essential elements: light, color and movement.
The use of pixels is as much a return to the basic element of the digital image as it is a reduction to the essential pictorial element and simple forms. Thus, in the continuity of Pointillism, Cubofuturism and Op Art, PIXEL DISPLAY explores the limits of abstraction in diffusion.
Indeed, while PIXEL DISPLAY is a video screen, it’s also a Lego screen. Infinitely modifiable, since each cube is independent, this screen can take the form of a vertical parallelepiped, or be ‘exploded’ into distinct modules: columns, cylinders, mosaics placed on the floor… In this way, PIXEL DISPLAY asserts itself as a modular interactive sculpture, allowing the public to ‘enter the screen’ by playing with the interstices of the device and its interactivity, made possible by the addition of a simple webcam or microphone.